Jumat, 28 Februari 2014

[L841.Ebook] Free Ebook 3D in Photoshop: The Ultimate Guide for Creative Professionals, by Zorana Gee, Pete Falco

Free Ebook 3D in Photoshop: The Ultimate Guide for Creative Professionals, by Zorana Gee, Pete Falco

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3D in Photoshop: The Ultimate Guide for Creative Professionals, by Zorana Gee, Pete Falco

3D in Photoshop: The Ultimate Guide for Creative Professionals, by Zorana Gee, Pete Falco



3D in Photoshop: The Ultimate Guide for Creative Professionals, by Zorana Gee, Pete Falco

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3D in Photoshop: The Ultimate Guide for Creative Professionals, by Zorana Gee, Pete Falco

This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art.

If you're already using Photoshop for your digital art and want to learn how to incorporate your 3D components into one workflow, you'll discover new ways of working with Photoshop that you probably never knew existed. Find out how to quickly generate beautiful 3D extrusions from text layers, selections and more. Brush up on your painting, texture creation and editing skills, and learn how to composite 3D to 2D scenes. You'll also discover the secrets to creating Lenticular images. It's all here in this comprehensive guide - the next best thing to sitting side-by-side with an Adobe expert while you create 3D magic.

  • Sales Rank: #1790112 in Books
  • Published on: 2010-08-05
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.74" h x .57" w x 7.58" l, 1.33 pounds
  • Binding: Paperback
  • 224 pages

Review

"There isn't really any comprehensive documentation about using 3D that comes with Photoshop and what is possible to do with it. This book definitely fills that gap and hopefully inspire people to come up with new ways of utilizing the technology. For new users, they will probably have this book close to them as they try to make sense of 3D. When they are done, most artists can expect to have learned how to use 3D for a final 2D graphic layout. This material would come in handy for anyone making graphics to advertise their film work via posters or graphic designs for the web. As the technology progresses, I hope we can look forward to more offerings for experienced 3D artists both in future versions of Adobe Photoshop and books like 3D in Photoshop."--Microfilmmaker Magazine

"Enthusiasts can get to grips with functionality and operations, such as OpenGL and Adobe Ray Tracer, as well as have fun mastering Material tools to get great-looking 3D characters and more. Intermediate users will also expand on their skill set, through practices such as advanced painting, texturing and lighting techniques, and mastering localized bump and reflective characteristics.. [F]or beginners and enthusiasts, it really holds much promise and is a more than worthy addition to your 3D literature library."--3D Artist magazine

"A powerful guide to creating 3D and blending it into designs using Photoshop CS5 Extened. Photoshop users will find this packed with tips and tricks to getting started, while a wealth of technical insights offers keys for those who have the basics down and wish more."--CA Bookwatch

"Authors Zorana Gee and Pete Falco, along with their team of experts, have put together a guide that not only takes readers on a step-by-step journey into creating 3D using Photoshop, but they begin the process with a� very detailed introduction to 3D concepts. Anyone new to the world of 3D can understand and go forward with a solid framework to explore the different techniques and work-flow. The book is one of the first to explore 3D in Photoshop CS5 Extended and has been written by the Adobe Photoshop 3D team. You simply won't find a better book to guide your journey."--San Francisco Book Review

Gee's 3D in Photoshop giveaway on AdvancedPhotoshop.com

�"Media technology publisher Focal Press has released 3D in Photoshop: The Ultimate Guide for Creative Professionals ($49.95) by Zorana Gee and Pete Falco. The book explains how to create or integrate 3D into designs using Photoshop CS5 Extended. Readers can learn how to generate 3D extrusions, composite 3D to 2D scenes, and create lenticular images."--Cadalyst.com

About the Author
Zorana Gee, M.B.A, is a Photoshop Product Manager and has been on the team for over 10 years. She has been involved with Photoshop Extended from the beginning and is instrumental in the 3D effort. She speaks worldwide on Photoshop and Extended and has a deep understanding of the whole product.
Pete Falco is our Lead Photoshop 3D Engineer and a contributing author. He is also the coeditor of this book. Pete received his Masters in Engineering from Rensselaer Polytechnic Institute and has over 15 years of experience in the fields of 3D and image processing. He has been on the Photoshop team for 5 years and prior to that was an engineer on QuickTime VR, RealSpace, and Live Picture, and was a cofounder of Zoomify.

Most helpful customer reviews

24 of 26 people found the following review helpful.
THE Photoshop 3D book to have.
By Scott Valentine
Summary: 3D In Photoshop is aimed at beginners, but useful as reference for pros just starting to leverage 3D in Photoshop.

I just got through my 2nd pass at this new title from Zorana Gee and Pete Falco (and the rest of the Photoshop engineering crew). The first two parts are all about every tool in the CS5 3D arsenal. Leaving pretty much no stone unturned, these seven chapters read very well - they are aimed at telling what you need to know about a given tool or setting, without getting bogged down in endless examples. This reference section could easily be used as the foundation for classroom studies, and is set up in a logical way, making everything easy to find and clear.

Part 1 is a brief introduction to 3D concepts, In these twenty or so pages, you get everything you need to know to dive in. While not amazingly detailed, this section is aimed at complete novices to 3D, helping with vocabulary and ideas. But even if you are familiar with 3D, this is a good place to browse for learning how the Photoshop team views 3D (the concepts are aimed squarely at Photoshop's capabilities). There's also some good insight to ray tracing challenges with different materials.

Part 2 starts in on the tools that Photoshop uses to generate and manipulate 3D content. This is where you should start if you are already familiar with general 3D work, and are adding Photoshop to your arsenal. Again, the layout is clear and broken down into reference-like chunks. You'll get a look at everything Photoshop does, including some of its limitations.

Also scattered through this section are tips on getting the most of out the tools; it ends with a chapter on performance and optimization, but there are other tidbits to find so be sure to dig into the text.

Part 3 (the entire 2nd half of the book) is given over to actual examples and studio-grade work flows. Kicking things off is one of my Photoshop heroes, Bert Monroy, doing something near and dear to my heart: compositing realistic images with 3D. The only thing I find a bit odd is the end of Bert's chapter where he shows an animation example. It certainly is worth putting into the book, but doesn't quite fit with his example. That being said, don't miss it :)

One thing that distinguishes the first two parts from the third is tone. In the first two parts, as I mentioned, it's all about getting you the info you need very quickly. It's not conversational, but not long enough in any given section to be dry. The work flows and examples are all given over to the voices of their respective authors, so expect some differences in style and structure. For example, Bert's section reads like he's sitting there with you, explaining what's going on and to some extent why he makes certain choices. I like this style, and it suits the material, but it's not for everybody.

Corey Barker takes a more tutorial-like approach, which many folks will find much easier to deal with. There are steps to follow along with, and again, it fits the examples. Corey walks you through several ways to use Repouss�, including some ideas that are not immediately apparent. His final example is more like Bert's in that he discusses the concepts he just presented rather than lays out the cookbook.

Stephen Burns rounds out the critical skills list with a chapter on texturing a scene. This is probably one of the trickier things to learn about in Photoshop's 3D world, as the tools are not geared towards a full-blown materials system. Instead, Burns shows you how to work with and enhance existing materials. I should clarify that: Photoshop is not meant to replace heavy-duty materials editors for UV applications, procedurals, shaders, etc. But what it can do exceedingly well is manipulate the 2D source files for the materials it supports. With Stephen's examples, you can see how to apply photographic textures as well as manipulate existing textures for a good overall render.

Photoshop super star and class clown Russel Brown (Doctor, actually) takes his usual left turn and presents a chapter on lenticular images - those printed images with a plastic cover that seem to move when you change the viewing angle. No conversation here! This hardcore technique requires some special materials, and feels like it was included to give you something to aspire to. It's almost a show-off chapter, and one I can't wait to try out.

At the end of the book you'll find appendices on file formats and interoperability. Become familiar with these as they will help you trouble shoot many common problems when dealing with a complex 3D work flow involving other applications and sharing files.

I have to say that this is an entirely enjoyable work. I'm familiar with several of the personalities involved, and conversant with quite a bit of the material, so believe me when I tell you this is a must-have for anyone getting into or using 3D in Photoshop CS5 Extended. While professional 3D artists and advanced Photoshop users may only need the first half, it's still a great reference to keep on the shelf.

12 of 14 people found the following review helpful.
Great information, but not always clearly presented - not quite the "ultimate guide" to 3D in Photoshop
By Nate
This is a guide to the latest 3D features available in Photoshop, written by some of the foremost experts in the field. Clearly, they know their stuff. Unfortunately they don't always communicate their ideas clearly for an ordinary audience. Obviously the book presupposes some intermediate level understanding of Photoshop (it's geared to "creative professionals," after all); the problem is not that the concepts are difficult but that the writing is a bit clunky. For example, on page 9 where they introduce the concept of "materials," the book reads: "Materials define the appearance of the object. These parameters include diffuse (main color), specularity (highlights), transparency, reflectivity and more." My first thought was "what parameters? Are materials parameters?" Obviously (because I've worked a bit with materials in photoshop 3d) that's not what they mean, but it would have been more clear to write, after the first sentence, something like: "They are characterized by a set of adjustable parameters." There's a lot of that elliptical clunkiness in the first couple of chapters, where the authors seem to be writing in a technical shorthand that would be clear perhaps to folks on the Photoshop development team but tended to slow me down and have me trying to figure out what they were talking about before I could move on.

Fortunately, after a couple of very rough chapters that read like a technical manual, they deliver a fairly clear (if a bit dry and condensed) account of the basic principles of 3D in Photoshop, followed by even more helpful and clear tutorials by four experts in the field. I'd advise the newcomer to skip the first couple of chapters, then read through the second section, in preparation to work through the tutorials in the third section. That's where the "meat" is, and it's quite helpful and generally clear. Afterwards, the introductory chapters are likely to make more sense. I've been reading through a lot of instructional material on Adobe's Creative Suite programs lately, and I know that it's possible to be technically precise while at the same time clear and enjoyable to read. The first couple of chapters of this book aren't that.

Recommended, but I don't think that this is the "ultimate" guide to 3D in photoshop. I'd love to see a book that covers the same material but is written by a natural teacher like Steve Caplin (How to Cheat in Photoshop CS5: The art of creating realistic photomontages) or Martin Evening (Adobe Photoshop CS5 for Photographers).

To sum up: Great information, and some excellent tutorials in the final section, but this book could really have used an editor to give it a more coherent style and focus.

3 of 4 people found the following review helpful.
Not what I was hoping for.
By AmazonFan
Maybe it's just me on this. I know more than the average person when it comes to Photoshop but don't use it regularly enough to get the most out of it. I was hoping this book would help but I am more confused than ever. The authors are not able to articulate the information in a way for 3D or even Photoshop novices to really understand or put into practice. Reading this book left me frustrated and with no new practical skills. I passed this along to a graphics professional who also found the book confusing but for a different reason - he could not tell who it is aimed at. It is of little value to someone already skilled in Photoshop but isn't for novices either. The authors should have decided whether to make this an advanced level or beginner book. Trying to do both seems to have failed everyone.

See all 18 customer reviews...

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