Senin, 27 Januari 2014

[E294.Ebook] PDF Download The Amino Solution: Lose Weight, Increase Metabolism, and Decrease Symptoms, by M.D. Stanford A. Owen

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A long-term solution for immediate improved health and permanent weight loss. The Amino Solution is a type of Medical Nutrition Therapy that will help control a variety of chronic illnesses (diabetes, high blood pressure, sleep apnea, etc) through diet. The new science of fat-cell produced toxic cytokines is made understandable in lay terms. The Amino Solution is the first program to routinely measure clinical results. All food groups are included, no portion control is required, and splurging is used to help prevent deprivation. Delicious recipes accompany each Food Phase. Spouses and kids can use The Amino Solution food products and follow the PrescriptFit strategy. The Amino Solution is the first commercial diet plan written by a Board Certified Physician Nutrition Specialist with 25 years experience and is the evolution of that experience.

  • Sales Rank: #1130915 in Books
  • Published on: 2009
  • Number of items: 1
  • Binding: Paperback
  • 266 pages

Most helpful customer reviews

1 of 1 people found the following review helpful.
The Amino Solution
By TwoShoes
Very informative book that answers all the questions I had

2 of 2 people found the following review helpful.
Diet Book
By L. Stockstill
I ordered the book first and am thinking about ordering the products. I like the book itself...has alot a good dieting ideas.

6 of 6 people found the following review helpful.
Realistic approach to dieting
By Patrick Heidingsfelder
Dr. Stanford Owen explains in NO nonsense terms why and how our bodies act and how to loose weight. There is so much information in this book it's amazing. Seems like it would take a lifetime to compile!! This book and the products that go along with it, PrescriptFit, helped save my father's life!! If you're interested in loosing weight, getting healthy, and understanding the processes check it out. Also check out [...] for more information and the medical weightloss products!

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Minggu, 26 Januari 2014

[M811.Ebook] PDF Download [Allpose Book] 16_Sword Guy poses(b) (for comic,cartoon,manga,anime,illustration human body pose drawing techniques.) (Allpose Book Drawing

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[Allpose Book] 16_Sword Guy poses(b) (for comic,cartoon,manga,anime,illustration human body pose drawing techniques.) (Allpose Book Drawing


Feature
*Per 1 pose, 32 angle images x 72 poses = 2,304 Images
*Per 1 book = 72 poses, 2,304 Images.
*All 24 books = 1,584 poses, 55,296 Images.


Usage
Anyone can very easily draw a comic - ALLPOSE's 24 pose books
Professional pose image materials of human body for manufacturing paintings, designs, animations, cartoons, illustrations, game characters, continuities, and story boards etc.,
Portrayal ability maximization over only realm of Sketch from various angles in many situations
�: Systematic classification to replace hard works to collect materials
Make it yourself, if you want to save money. Buy it right now, if you want to save time and energy.


Description
Figure Drawing For Dummies appeals to both new art students and veteran artists who find it difficult to proportionally draw the human form. The illustrations and examples in Figure Drawing For Dummies are designed to help readers capture this elusive figure.

  • Sales Rank: #2456052 in Books
  • Published on: 2011
  • Binding: Paperback

Most helpful customer reviews

0 of 0 people found the following review helpful.
Lots of great poses, though
By Lisa H. Tharp
VERY small pictures. I need my glasses to see it! Lots of great poses, though.

See all 1 customer reviews...

[Allpose Book] 16_Sword Guy poses(b) (for comic,cartoon,manga,anime,illustration human body pose drawing techniques.) (Allpose Book Drawing PDF
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[Allpose Book] 16_Sword Guy poses(b) (for comic,cartoon,manga,anime,illustration human body pose drawing techniques.) (Allpose Book Drawing PDF

[Allpose Book] 16_Sword Guy poses(b) (for comic,cartoon,manga,anime,illustration human body pose drawing techniques.) (Allpose Book Drawing PDF
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Jumat, 24 Januari 2014

[Y597.Ebook] Ebook Free Metal Surface Electron Physics, by A. Kiejna, K.F. Wojciechowski

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Metal Surface Electron Physics, by A. Kiejna, K.F. Wojciechowski

During the last thirty years metal surface physics, or generally surface science, has come a long way due to the development of vacuum technology and the new surface sensitive probes on the experimental side and new methods and powerful computational techniques on the theoretical side. The aim of this book is to introduce the reader to the essential theoretical aspects of the atomic and electronic structure of metal surfaces and interfaces. The book gives some theoretical background to students of experimental and theoretical physics to allow further exploration into research in metal surface physics.

The book consists of three parts. The first part is devoted to classical description of geometry and structure of metal crystals and their surfaces and surface thermodynamics including properties of small metallic particles. Part two deals with quantum-mechanical description of electronic properties of simple metals. It starts from the free electron gas description and introduces the many body effects in the framework of the density functional theory, in order to discuss the basic surface electronic properties of simple metals. This part outlines also properties of alloy surfaces, the quantum size effect and small metal clusters. Part three gives a succinct description of metal surfaces in contact with foreign atoms and surfaces. It treats the work function changes due to alkali metal adsorption on metals, adhesion between metals and discusses the universal aspects of the binding energy curves. In each case extensive reference lists are provided.

  • Sales Rank: #6593324 in Books
  • Published on: 1996-03-29
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.00" h x .75" w x 7.01" l, 1.67 pounds
  • Binding: Hardcover
  • 312 pages

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Senin, 20 Januari 2014

[H249.Ebook] Download The First Conquistador: A Novel, by Robert L. Foster

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The First Conquistador: A Novel, by Robert L. Foster

In the early 1500s, twenty-four year old Spanish Captain Luis Escudero is already a legend in Spain’s professional army, living and fighting in her battles, gambling his life on the slim chance that one day he’ll have enough money to travel to that strange new world Christopher Columbus discovered just twenty five years ago. There he will build a ranch, leave the army and live in peace. Destiny takes a hand and Luis’ gamble might just pay off if he can stay alive long enough. King Carlos offers him command of a top secret expedition with orders to explore Mexico’s Aztec empire and determine whether wild rumors of vast piles of gold and silver are true or just wild delusions of drunken sailors. Spain needs a quick infusion of gold to stave off a financial crisis. “No European has ever set foot in that barbaric empire and crawled back to civilization alive,” King Carlos tells Luis. “It’ll be an enormous challenge. You’ll be outnumbered thousands to one—but if you and your men somehow manage to survive, return and verify there is gold, I’ll dispatch Hernando Cortez and his conquistadors to seize it and ship it back to Spain!” Captain Luis Escudero and his battle hardened mercenaries, the first Europeans to enter Mexico, set sail for the Aztec empire and this strange, mysterious adventure begins. Will the Aztecs allow foreign invaders to peacefully explore their historic land? Not if the Aztec army commander has anything to say about it.

  • Sales Rank: #2908138 in eBooks
  • Published on: 2015-12-15
  • Released on: 2015-12-15
  • Format: Kindle eBook

About the Author
Robert L. Foster is a member of Western Writers of America and has written many western articles for national magazines. He is a retired college professor and also the author of The Mutilators from Sunstone Press.

Most helpful customer reviews

0 of 0 people found the following review helpful.
The Forbidden Aztec Empire is Explored by the First White Men Ever to Enter Mexico!
By Robert L. Foster
This is an exciting page-turner of a story about a crucial time in Spain's history, when it was on the brink of becoming the richest nation in the world. The novel provides fascinating details about the Aztec civilization before Spain's army ruthlessly conquered and destroyed it. Spain had to move fast to beat England and France to the Aztec treasures.That required Spain's boy king to select and assemble a top secret group of battle-hardened mercenaries to to explore the Aztec's mysterious forbidding empire and determine if there was any gold or silver. They were first white men ever to enter Mexico and survive. Their exciting adventures will keep readers fully engrossed to the last page! The author's writing style moves the story at a galloping pace.

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Minggu, 19 Januari 2014

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Designing for the iPad: Building Applications that Sell, by Chris Stevens

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Designing for the iPad: Building Applications that Sell, by Chris Stevens

Get in the game of developing successful apps for the iPad

Designing for the iPad presents unique challenges for developers and requires an entirely different mindset of elements to consider when creating apps. Written by a highly successful iPad software developer, this book teaches you how to think about the creation process differently when designing iPad apps and escorts you through the process of building applications that have the best chance for success. You'll learn how to take advantage of the iPad's exciting new features and tackle an array of new design challenges so that you can make your app look spectacular, work intuitively, and sell, sell, sell!

  • Bestselling iPad app developer Chris Stevens shares insight and tips for creating a unique and sellable iPad app
  • Walks you through sketching out an app, refining ideas, prototyping designs, organizing a collaborative project, and more
  • Highlights new code frameworks and discusses interface design choices
  • Offers insider advice on using the latest coding options to make your app a surefire success
  • Details iPad design philosophies, the difference between industrial and retail apps, and ways to design for multiple screen orientations

Designing for the iPad escorts you through the steps of developing apps for the iPad, from pencil sketch all the way through to the iPad App Store. From the Author: The Top Three Reasons Why iPad Apps Fail, and How You Can Succeed Design Apps for Fingers

  • The App Wasn’t Really Designed for Fingers This is the number one reason why an iPad app will be laid out on the mortuary table. The iPad is operated by fingers, and human fingers are nothing like a mouse and pointer. If you want to ship half-a-million iPad apps, like Alice for the iPad, you must not design your touch interfaces like you design mouse interfaces. Don’t be a Photoshop jockey, get out there and physically test your app designs on the iPad hardware from the point you make your very first pencil sketch. Touch-screens have almost nothing in common with the desktop computer paradigm, but you wouldn’t know it judging by some of the monstrosities on the app store. The mouse and pointer interface that most of us grew up with is a system of “indirect manipulation” -- this means that the user’s hand operates a mouse, which then moves a pointer, which then presses a button, or moves a window etc. However, the iPad uses a system of direct manipulation -- your hand directly touches the object it’s interacting with. This small shift in interaction from indirect to direct-manipulation raises all kinds of issues for the designer. Now that objects can be manipulated directly, user’s hands can obscure parts of the scene. There is also the need for target areas with greater tolerance because the human finger is a podgy sausage of flesh, not a pixel-specific arrow. While the mouse pointer is pixel-specific, the human finger is amorphous. But this is not to say that the finger is any less powerful. In fact, with good interface design, the finger can be made infinitely more versatile than any mouse pointer. Sadly, many iPad designers have made the mistake of assuming that their knowledge of desktop computer user-interface design will apply to creating iPad apps. If you do this, you’ll end up making apps that aren’t really designed for touch. You can avoid the problem by testing and retesting your designs on actual iPad devices.
  • It Offers Too Many Options Don’t offer choices to your users; make decisions for them. There is a popular capitalist mythology that assumes that the more choices you offer a customer, the more they will enjoy their experience. This might be true when you pick toppings in an ice cream parlour, but in the world of iPad apps, too much choice will kill you. Psychologists have found that the more options you present a consumer with, the more time it takes them to make a decision. But you won’t just slow down your users by offering lots of settings and choices, you’ll create a state of doubt in their mind. For every option that is available, you sow in their minds the unsettling possibility that an alternative option was potentially a better choice. Settings and choices are also often an excuse for bad design. If you are tempted to provide an iPad user with an option, consider picking the best choice for them instead and removing the option. The iPad is no place for nested menus or multiple settings -- not only is screen real-estate limited, but you’re probably packing too much functionality into your app if you need lots of buttons and settings.
  • It’s Hard to Explain If you can’t explain your app idea less than ten words, then forget it, you’ve already lost. In the trench warfare of the app store only the clear and concise survive. The best iPad apps tend to do one task and do it well. If a customer cannot grasp the purpose of your app almost instantly, then it will spiral down the drain of the App Store, never to be seen again. Make it dangerously obvious what your app does, and shout about it. Before you write a single line of code or make a single sketch, have a long hard think about whether anyone will understand what it is you’re selling. You might have the greatest idea in the world on paper, but if the story of your app is not clear and compelling, nobody will share it and nobody will buy your app. Avoid this by discarding ideas that require a complex story to explain. Don’t sell features, sell the story of the features: how will people actually use your app? When Apple launched Facetime, they didn’t ramble on about the resolution of the video or the specifications of the VOIP technology behind it, they focused purely on family members calling each other and sharing news in a heartwarming fiesta of emotion. People in real situations make strong, easy-to-explain stories but spec sheets are meaningless to the majority of consumers. To win the iPad goldrush, you need to explain the emotional story to the majority of customers, don’t try and sell the technical story to spec sheet fetishists -- they’re a tiny market. The paradox is that to make an iPad app simple is actually very hard, but you can do it!

    • Sales Rank: #2565252 in Books
    • Published on: 2011-01-31
    • Original language: English
    • Number of items: 1
    • Dimensions: 9.28" h x .72" w x 7.40" l, 1.78 pounds
    • Binding: Paperback
    • 352 pages

    From the Back Cover
    The iPad is the world’s hottest new gadget, but it represents some radical design challenges. Designing for the iPad shows you how to take advantage of the iPad’s exciting new features and turn your app into a hit. Inside, Chris Stevens, creator of the bestselling app, Alice for the iPad, explains how to take app from a pencil sketch all the way to the App Store. Stevens’ apps are on over 500,000 iPad devices and now, for the first time, he reveals the professional secrets behind his success that will help you grab a lead in the app gold rush. You’ll learn exactly how to make you app look beautiful, work intuitively, and storm up the charts in the App Store.

    Designing for the iPad includes detailed, tried-and-tested methods of creating a sellable idea, sketching out an app, refining ideas, prototyping designs, and organizing a collaborative project as well as exclusive insider tips on how to market your app. Stevens also explores the new code libraries you can use to make exceptional apps, discusses interface design choices, and explains why the iPad is unlike any computer that has gone before.

    Topics includes:

    • Five key iPad design philosophies explained
    • Xcode for designers
    • Why children make the best app testers
    • Why the iPad is not a big iPhone – rethinking ergonomics
    • Knowing when to use the stock UI (and when not to)
    • Designing for multiple screen orientations
    • Engineering games for the iPad
    • Designing books and magazines
    • Making educational apps for the iPad
    • Marketing your app
    • Using Cocos2D, Chipmunk physics, an other code libraries
    • Implementing sound in an iPad app
    • Going to war in the iPad Store and more…

    Designing for the iPad focuses on practical steps, not vague suggestions. So, whether you’re managing a team designing iPad apps, a designer looking for advice, or a programmer who wants to understand the design process behind a globally iPad app, this book will guide you towards iPad success.

    Most helpful customer reviews

    0 of 0 people found the following review helpful.
    How to start developing your iPhone/iPad app
    By Ian
    While it's getting a little long in the tooth, this is a very good guide to the *process* of developing for an iPad. It's not a technical book, per se, nor is it a design book - it neatly fills the gap between the two. If you're thinking about developing an iPhone or iPad application, but aren't sure how or where to start, this book will answer your questions (including some you might not have known to ask!) and get you on the road to success. While some of the details are a bit outdated, the book is generally very useful. It would be nice if Chris Stevens updated it!

    2 of 3 people found the following review helpful.
    "Designing for the iPad" is a book about DESIGN ... not coding
    By David Schwartz
    It's easy to create an app for the iPad. Find a public-domain book in electronic form, wrap an e-reader around it, and put it up on the app store.

    You'll be lucky to give away more than a hundred copies the first month.

    If that's your schtick, then don't buy this book.

    There are several things that make the experience of using a tablet like the iPad different than a plain old ebook:

    1) the size -- it's similar to a book

    2) it's "alive" -- the difference between a passive "book" and an interactive "app"

    3) the reading surface IS the control surface -- you can also touch it and it will respond

    4) an accelerometer -- it knows where the device is in space, and can respond to movements

    The author took a public domain book, "Alice in Wonderland", tweaked it to take advantage of these four degrees of freedom, and published it as an app. Then he got a call to appear on the Oprah show after she chose it as her recommended Book of the week or some such honor. It has also won a number of other awards and kudos.

    Try THAT with a regular eBook!

    The author goes through a ton of stuff that can help you DESIGN an app that stands out from the crowd. I personally think this is one of the best books on design that I've ever seen. It's easy to read and understand; not at all academic; and extremely practical.

    Just to be clear, it's not about creating fancy eBooks. It's all about what goes into making an application that PEOPLE WILL WANT TO BUY. If nobody wants to buy your app, then you've missed the mark. You start your design at the beginning ... long before you've written your first line of code. And if you're smart, you'll buy this book to learn a few things from what Chris has learned; if not, you'll probably learn them from the school of hard knocks.

    0 of 1 people found the following review helpful.
    good guide
    By Krisztian Sonberger
    If someone wants to learn the coding part, just choose an other books. I really like this guide. It really helps me to concretize my ideas about publishing an interactive epub. :)

    See all 21 customer reviews...

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  • Rabu, 15 Januari 2014

    [X625.Ebook] PDF Download Greetings...Asshole! a Swear Word Adult Coloring Book: Color your anger away & find paradise!, by John T

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    Greetings...Asshole! a Swear Word Adult Coloring Book: Color your anger away & find paradise!, by John T



    Greetings...Asshole! a Swear Word Adult Coloring Book: Color your anger away & find paradise!, by John T

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    Need to vent? Have a little unwanted stress in your life? Know someone who is an absolute dickweed? If you answered yes to any or all of the above questions, then you need to "Color your anger away and find paradise!" Greetings...Asshole is filled with hand-illustrated designs inspired by vintage travel postcards. These swear word adult coloring pages will have you and your friends laughing your asses off for hours! Enough swear words (hopefully) for each and every asshole in your life!

    • Sales Rank: #56979 in Books
    • Published on: 2016-08-11
    • Original language: English
    • Dimensions: 11.00" h x .12" w x 8.50" l,
    • Binding: Paperback
    • 50 pages

    Most helpful customer reviews

    2 of 2 people found the following review helpful.
    You get what you pay for and this was a ...
    By Lisa Burton
    You get what you pay for and this was a steal! Cute drawings make some of the swear words unnoticeable. I put one on the fridge a week ago and my husband hasn't even noticed what it says. The paper is a bit thin but the sheets are only printed on one side so I just cut out the one I want the color.

    2 of 2 people found the following review helpful.
    Fun, Fun, Fun! Weather is here. Wish you were beautiful!
    By Shan Thomas
    I love Greetings From postcards, so this was a MUST buy! The designs are great, and something different and unique! You can't go wrong with this one!

    0 of 0 people found the following review helpful.
    Buy this!
    By Amazon Customer
    I love this! I think this will be the first coloring book I complete. Its not hard to color as a Mandela can be. Its funny, has space to color and use different coloring techniques. I'll sit after a day of work and color and it is peaceful. If you are upset with something or someone. Its a great stress reliever!

    See all 39 customer reviews...

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    Senin, 13 Januari 2014

    [P718.Ebook] Fee Download The Social Psychology of Prejudice, by John Duckitt

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    The Social Psychology of Prejudice, by John Duckitt

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    The Social Psychology of Prejudice, by John Duckitt

    This volume provides a comprehensive and concise overview on the nature and causes of prejudice. The importance of a scientific understanding of prejudice and racism, different approaches to the definition and conceptualization of prejudice, and the relation of prejudice and behavior are considered. John Duckitt also contributes a unique historical analysis of social scientific understandings of prejudice. He integrates an otherwise confusing mass of popular theories and perspectives into a coherent explanatory framework and develops this into a systemic multilevel approach to the problem of reducing prejudice in society and individuals.

    From Duckitt's perspective, prejudices are remarkable not in their existence, but in their ubiquity--the ease with which they can be aroused, their variety of expression, and the tenacity with which they are held. He demonstrates that, although it is unlikely that the universal psychological processes which underlie a fundamental propensity for prejudice can be changed, the degree to which they come to be expressed can be: at the level of social structure and intergroup relations, in the social influences to which individuals are exposed, and in individual susceptibility. The Social Psychology of Prejudice will be of particular use to social scientists in the fields of psychology, sociology, political science, and anthropology.

    • Sales Rank: #2157650 in eBooks
    • Published on: 1994-09-30
    • Released on: 1992-06-30
    • Format: Kindle eBook

    Review
    "This is a scholarly work with widespread implications and applicability that is recommended for social planners, governmental consultants, religious leaders, social psychologists, and sociologists."-READINGS

    ." . . The book is useful because it reviews many literatures and compiles that information into a single source. Advanced undergraduate; graduate, faculty; professional."-Choice

    ?. . . The book is useful because it reviews many literatures and compiles that information into a single source. Advanced undergraduate; graduate, faculty; professional.?-Choice

    ?This is a scholarly work with widespread implications and applicability that is recommended for social planners, governmental consultants, religious leaders, social psychologists, and sociologists.?-READINGS

    About the Author

    JOHN DUCKITT is a senior lecturer in the Department of Psychology at the University of the Witwatersrand in Johannesburg, South Africa. His primary research interests are in topics such as prejudice, racism, discrimination, and intergroup conflict, on which he has contributed a number of articles to international journals. He was also a contributor to the Ninth Mental Measurements Yearbook and serves on the editorial boards of several scientific journals.

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    Sabtu, 11 Januari 2014

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    Chasing the Dead is the debut thriller from Tim Weaver, the first in the bestselling David Raker series and host of the chart-topping podcast Missing. One year ago, Alex Towne's body was found. One month ago, his mother saw him on the street. One week ago, David Raker agreed to look for him. Now he wishes he hadn't. Mary Towne's son, Alex, went missing six years ago. Five years later he finally turned up - as a corpse in a car wreck. Missing persons investigator David Raker doesn't want the work: it's clearly a sad but hopeless case of mistaken identity brought to him by a woman unable to let go of her son. But haunted by a loss of his own, Raker reluctantly agrees. Big mistake. For as he digs deeper, he discovers that Alex's life was not the innocent one his mother believed. Buried in his past are secrets that were never meant to be found - and dark, dangerous men willing to kill to protect them. Soon Raker will discover that there are things far worse than death . . . Fans of Linwood Barclay, Michael Connelly and Mo Hayder will love the David Raker thrillers. Chasing the Dead is the first in the series, followed by The Dead Tracks, Vanished, Never Coming Back and Fall From Grace. Praise for Tim Weaver: 'An impressive debut . . . Fans of Mo Hayder will be in seventh hell' Guardian 'Weaver has delivered another cracking crime thriller' Daily Mail 'I couldn't put it down' The Sun 'Weaver's books get better each time - tense, complex, sometimes horrific, written with flair as well as care' Guardian

    • Sales Rank: #80939 in Books
    • Published on: 2013-09-24
    • Released on: 2013-09-24
    • Format: International Edition
    • Original language: English
    • Number of items: 1
    • Dimensions: 7.77" h x 1.13" w x 5.08" l, .71 pounds
    • Binding: Paperback
    • 448 pages

    About the Author
    Tim Weaver is the Sunday Times bestselling author of the David Raker Missing Persons Cases series. Weaver has been nominated for a National Book Award, selected for the Richard and Judy Book Club, and shortlisted for the Crime Writers' Association Dagger in the Library Award, which considers an author's entire body of work. He is also the host and producer of the chart-topping Missing podcast, which features experts in the field discussing missing persons investigations from every angle. A former journalist and magazine editor, he lives near Bath with his wife and daughter. TimWeaverBooks.com @TimWeaverBooks

    Most helpful customer reviews

    0 of 0 people found the following review helpful.
    Four Stars
    By Minu
    Always a fan of tim weaver... Full of suspense..

    0 of 0 people found the following review helpful.
    Five Stars
    By Linda Fourmy
    Excellent

    1 of 1 people found the following review helpful.
    A confusing and complex story
    By R T Twinem
    This is the third Tim Weaver novel I have read and I must say it was somewhat of a disappointment. In September 2015 I read and really enjoyed What Remains the sixth David Raker novel and in particular the London setting with the use of old wooden piers and the thrills and sounds of Victorian amusement arcades.

    Chasing the Dead is the first in the series and Raker is hired to find Alex Towne by his mother Mary, although reported dead she confirms, to our finder of lost people, that her son is alive...why because she saw him! Is this true or simply the delusions of a grieving mother refusing to let go of the memories of her son. The reader is then taken on a voyage of discovery as David Raker unearths clues (literally from the beach) and follows a trail that introduces us to numerous characters and places before the final showdown and the uncovering of the Calgary Project. The action is nonstop which makes for a very complex and hard to follow story, I found that I had constantly to backtrack to remind myself as to the identity of a particular character or location. Even now having finished the story I'm really not sure what it was all about and what actually happened....and this cannot be a good thing? Suffice to say there is a fanatical religious undertone to the proceedings and in the final pages a somewhat miraculous discovery about Alex Towne's family which I found somewhat unbelievable.

    See all 20 customer reviews...

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    [B716.Ebook] Get Free Ebook Biology: How Life Works, Volume 1: (Chapters 1-24), by James Morris, Daniel Hartl, Andrew Knoll, Robert Lue

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    Biology: How Life Works, Volume 1: (Chapters 1-24), by James Morris, Daniel Hartl, Andrew Knoll, Robert Lue

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    Biology: How Life Works, Volume 1: (Chapters 1-24), by James Morris, Daniel Hartl, Andrew Knoll, Robert Lue

    Rethinking biology means rethinking the text, the visual program, and assessment.

    Ordinarily, textbooks are developed by first writing chapters, then making decisions about art and images, and finally, once the book is complete, assembling a test bank and ancillary media. This process dramatically limits the integration across resources, and reduces art, media, and assessments to ancillary material, rather than essential resources for student learning.� �Biology: How Life Works is the first project to develop three pillars—the text, the visual program, and the assessment—at the same time. All three pillars were developed in parallel to make sure that each idea is addressed in the most appropriate medium, and to ensure authentic integration. These three pillars are all tied to the same set of core concepts, share a common language, and use the same visual palette. In this way, the text, visual program, and assessments are integral parts of student learning, rather than just accessories to the text.
    RETHINKING THE TEXT

    Integrated
    Biology: How Life Works moves away from a focus on disparate topics, towards an integrated approach. Chemistry is presented in context, structure and function are covered together, the flow of information in a cell is introduced where it makes the most conceptual sense, and cases serve as a framework for connecting and assimilating information.�Selective
    Biology: How Life Works was envisioned not as a reference book for all of biology, but a resource focused on foundational concepts, terms, and experiments. This allows students to more easily identify, understand, and apply critical concepts, and develop a framework on which to build their understanding of biology.�Thematic
    Biology: How Life Works was written with six themes in mind. Introduced in Chapter 1 and revisited throughout, these themes provide a framework that helps students see biology as a set of connected concepts. In particular, the theme of evolution is emphasized for its ability to explain and predict so many patterns in biology.�RETHINKING THE VISUAL PROGRAM
    Integrated
    Across Biology: How Life Works—whether students are looking at a figure in the book, watching an animation, or interacting with a simulation—they always see a consistent use of color, shapes, and design.�Engaging
    Every image—still and in motion—engages students by being vibrant, clear, and approachable. The result is a visual environment that is expertly designed to pull students in, deepens their interest, and helps them see a world of biological processes.�A Visual Framework
    To help students think like biologists, the visual program is designed to be a framework for students to hang the concepts and connect ideas. Individual figures present foundational concepts; Visual Synthesis figures tie multiple concepts across chapters together; animations bring these figures to life; and simulations let students interact with the concepts. Collectively, this visual framework allows students to move seamlessly back and forth between the big picture and the details.�RETHINKING THE ASSESSMENT
    Range
    Developed by a broad community of leading science educators, the assessments for Biology: How Life Works address all types of learning, from recall to synthesis. They are designed to be used in a variety of settings and come in a wide range of formats (multiple choice, true/false, free response).�Integrated
    Assessment is seamlessly integrated into the text and the visual program (both in print and interactive). Each time an instructor asks a student to engage with Biology: How Life Works—whether it is reading a chapter, watching an animation, or working through an experiment—the opportunity to assess that experience exists.�Connected
    Many of the questions and activities for Biology: How Life Works are organized in sets called Progressions.� Questions in a Progression are aligned with one or more core concepts, and are designed to move a student from basic knowledge to higher order skills and deeper understanding.� Progressions questions can be used individually or in a series as pre-class quizzes, in-class clicker questions or activities, post-class homework, or exams.� When used in sequence, Progressions provide a connected learning path for students.

    • Sales Rank: #2363536 in Books
    • Published on: 2015-07-24
    • Ingredients: Example Ingredients
    • Original language: English
    • Number of items: 1
    • Dimensions: 10.78" h x .80" w x 9.14" l, .0 pounds
    • Binding: Paperback
    • 592 pages

    About the Author

    James R. Morris is Associate Professor in the Biology Department at Brandeis University. He teaches a wide variety of courses for majors and non-majors in evolution, genetics, genomics, anatomy, and health sciences. In addition, he teaches a first-year seminar focusing on Darwin’s On the Origin of Species. He is the recipient of numerous teaching awards from Harvard and Brandeis. His research focuses on the rapidly growing field of epigenetics, making use of the fruit fly Drosophila melanogaster as a model organism. He currently pursues this research with undergraduates in order to give them the opportunity to do genuine, laboratory-based research early in their scientific careers. Dr. Morris received a Ph.D. in genetics from Harvard University and an M.D. from Harvard Medical School. In addition, he was a Junior Fellow in the Society of Fellows at Harvard University, gave talks to the public on current science at the Museum of Science in Boston, and works on promoting public understanding of personal genetics and genomics.

    Daniel L. Hartl is the Higgins Professor of Biology in the Department of Organismic and Evolutionary Biology at Harvard University. He has taught highly popular courses in genetics and evolution at the introductory and advanced levels. His lab studies molecular evolutionary genetics and population genetics and genomics. Dr. Hartl is the recipient of the Samuel Weiner Outstanding Scholar Award and the Medal of the Stazione Zoologica Anton Dohm Naples. He is a member of the National Academy of Sciences and the American Academy of Arts and Sciences. He has served as President of the Genetics Society of America and President of the Society for Molecular Biology and Evolution. Dr. Hartl’s Ph.D. was awarded by the University of Wisconsin, and he did post-doctoral studies at the University of California, Berkeley. Prior to joining the Harvard faculty, he served on the faculties of the University of Minnesota, Purdue University, and Washington University Medical School. In addition to publishing more than 350 scientific articles, Dr. Hartl has authored or coauthored 30 books.

    Andrew H. Knoll is the Fisher Professor of Natural History in the Department of Organismic and Evolutionary Biology at Harvard University. He is also Professor of Earth and Planetary Sciences. Dr. Knoll teaches introductory courses in both departments. His research focuses on the early evolution of life, Precambrian environmental history, and the interconnections between the two. He has also worked extensively on the early evolution of animals, mass extinction, and plant evolution. He currently serves on the science team for NASA’s mission to Mars. Dr. Knoll received the Phi Beta Kappa Book Award in Science for Life on a Young Planet. Other honors include the Paleontological Society Medal and Wollaston Medal of the Geological Society, London. He is a member of the National Academy of Sciences, the American Academy of Arts and Sciences, and the American Philosophical Society. He received his Ph.D from Harvard University and then taught at Oberlin College before returning to Harvard.�

    Robert A. Lue is Professor in the Department of Molecular and Cellular Biology and Director of Life Science Education at Harvard University. He regularly teaches in Harvard’s first-year Life Sciences program and upper-level courses in cell biology. He has a longstanding commitment to interdisciplinary teaching and research, and chaired the faculty committee that developed an integrated science course to serve multiple science majors and premedical students. Dr. Lue has also developed award-winning multimedia, including the animation “The Inner Life of the Cell.” He has coauthored undergraduate biology textbooks and chaired education conferences on college biology for the National Academies and the National Science Foundation, and diversity in science for the Howard Hughes Medical Institute and the National Institutes of Health. He also founded and directs a Harvard life sciences outreach program that serves over fifty high schools. He received his Ph.D. from Harvard University.

    Most helpful customer reviews

    0 of 0 people found the following review helpful.
    Five Stars
    By ttw97
    as it was described

    10 of 10 people found the following review helpful.
    It doesn't come with any launch pad access code
    By marise4
    Do not buy this book if you are expecting it to come with launch pad access like it advertises. It doesn't come with any launch pad access code and the ~70$ you are paying just for renting is for the hardcopy book only. If you can buy or borrow this from a previous student you can get a better deal because this is really the only online option you're going to find. If you don't want the ebook and access code from the site and want a hard copy, borrow the book from a previous student and just pay for the 80$ online access separately :/ its probably the best deal you're going to get with this ridiculous program.

    1 of 1 people found the following review helpful.
    I didn't like it.
    By Jay
    I had to use this book for my intro biology course, and I must say that it was horrible. The way everything was structured and explained was just awful. I eventually gained the wisdom to go and buy Campbell's biology book and haven't looked back at this deplorable book since.

    See all 31 customer reviews...

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    Jumat, 10 Januari 2014

    [I407.Ebook] Ebook Advanced Assembler Language and MVS Interfaces for IBM Systems and Application Programmers (Wiley professional computing), by Carmine A. C

    Ebook Advanced Assembler Language and MVS Interfaces for IBM Systems and Application Programmers (Wiley professional computing), by Carmine A. C

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    Advanced Assembler Language and MVS Interfaces for IBM Systems and Application Programmers (Wiley professional computing), by Carmine A. C



    Advanced Assembler Language and MVS Interfaces for IBM Systems and Application Programmers (Wiley professional computing), by Carmine A. C

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    Advanced Assembler Language and MVS Interfaces for IBM Systems and Application Programmers (Wiley professional computing), by Carmine A. C

    Because Advanced Assembler is not taught in a regular curriculum, but is used extensively in systems and applications programming, there is a great need for Advanced Assembler reference and review sources. This book, based on an intensive short course taught by the author at NYU, provides essential information on advanced programming techniques, backed up by an enormous number of examples with example code.

    • Sales Rank: #181768 in Books
    • Published on: 1991-05-01
    • Original language: English
    • Number of items: 1
    • Dimensions: 9.84" h x 1.18" w x 6.89" l,
    • Binding: Paperback
    • 592 pages

    From the Publisher
    Because Advanced Assembler is not taught in a regular curriculum, but is used extensively in systems and applications programming, there is a great need for Advanced Assembler reference and review sources. This book, based on an intensive short course taught by the author at NYU, provides essential information on advanced programming techniques, backed up by an enormous number of examples with example code.

    From the Back Cover
    This updated and expanded edition of the #1 guide to advanced Assembler language programming does everything you wish IBM manuals would do, and more. With the help of 225 bug-free coding examples, many taken from real-world implementations, author Carmine Cannatello describes a wide range of essential Assembler coding techniques not found in most books on the subject. He also acquaints you with important MVS facilities and services and their required program interfaces, and shows you step-by-step how to program them.

    A complete guide for programmers working on all IBM mainframe systems, from System/360 through System/390 series mainframes, this book covers:
    * Testing and debugging
    * Assembler algorithms tested on various mainframes
    * Reentrant programs, branch tables, external subroutines, and other "exotic" techniques
    * 31-bit addressing
    * Extended addressability
    * Cross-memory services
    * Using the Linkage Editor

    Visit our Web site at www.wiley.com/compbooks/

    About the Author
    CARMINE A. CANNATELLO is a computer consultant specializing in systems programming in the areas of MVS, CICS, and VTAM/NCP. He has a BS in mathematics from Manhattan College and is a former evening instructor at the School of Continuing and Professional Studies at New York University.

    Most helpful customer reviews

    10 of 11 people found the following review helpful.
    An excellent, and rare, assembler reference
    By Larry
    Assembler reference books are hard-to-find these days, much less good ones. This is a superb, detailed, and very thorough reference. This book presents, in good depth, a vast array of important programming issues that are not even mentioned in most other Assembler books (if you can even find one!). Highly recommended.

    0 of 0 people found the following review helpful.
    Intro Thanks Those Who Called the Publisher. . .
    By Robert Lahey
    Just a note - I am the fellow mentioned on the forward who called the publisher (Wiley) and demanded this book be put back into print.

    I was in Saudi and needed a serious advanced Assembler guide that actually showed me how to access the MVS interfaces like getting the //Jobname from the TIOT at run time, doing DCB abend exits to allow processing to continue even when datasets couldn't be opened.

    Good Fun!
    Rob Lahey

    10 of 10 people found the following review helpful.
    New edition of the standard assembler reference book
    By A Customer
    This is the standard reference work for assembler programmers. The title implies that it covers the advanced instruction set, such as privileged instructions, that are used primarily by systems programmers and systems software developers. This edition is almost identical to the first edition, but with new chapters on extended addressability, the assembler and the linkage editor. Early chapters include assembler basics such as register usage, building macros and programming style.

    See all 8 customer reviews...

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